LWJGLPlugin can now handle multiple versions
JMonkeyProject can now resume nightly downloads
New Settings in LWJGLPlugin
lwjgl.org setting is available, and now points to org.lwjgl.lwjgl
lwjgl.nativesName setting is available, and now points to lwjgl-platform
lwjgl.utilsName setting is available, and now points to lwjgl_util
New Settings in JMonkeyProject
jmonkey.userAgent setting can be used to change the user agent used
to download the nightly. Set this value if you start getting 403 status
codes.
Notes about updating
Updating to the latest version should be as easy as changing the
plugin's version in your plugins.sbt. When in the sbt console, run
a clean, to remove the old lwjgl natives.
Backward compatibility notes
resolvers += "Diablo-D3" at "http://adterrasperaspera.com/lwjgl" has been removed.
This means that the plugin now pulls from maven central.
For forward compatibility's sake, the Macintosh OS is now identified as osx, instead
of macosx.
This is a sbt / LWJGL plugin to make developing LWJGL
games easier for Scala projects built with sbt.
Comes with built-in support for the following LWJGL satellite projects:
For more information about the plugin and getting started, visit the plugin's
wiki page
available at the plugin's github location.